- (MIDDLEMAN) + DIRECT TECH
=> EVERYBODY WINS
Gamified Media + e-Commerce ?
F A N S
Gamified Content Distribution e-Commerce Technology
Our unique patented Direct Tech solutions empower
Brands to use media-buying dollar$ to market 'Media-Buying' free & reward their consumers for having fun.
No more annoying commercials [ nobody watches them in any way ]. It's time to take consumer's side.
Marketing can be an engaging "game like" experience.
It works for Brands, Business Owners, Music Artists, Athletes, Influencers and even for other Media Companies.
We start with music.
B R A N D S
[ Please do NOT pay for advertisement ever again ]
Better than 80's
MUSIC BIZ 3.0
Binging back the times when Artists can make music to make money.
But now more straightforward and transparent than ever before.
Artists keep 100% of $ - no hidden fees, no commissions, no cuts.
+ EVERYONE can become an Artist.
No more auditions nor judges. We are here ONLY to empower and connect.
Get payed for each follower, so you could quit that job and focus on your career.
F A N S
are rewarded for engaging with content made by their favorite music artists
receive discounts & free products and services. Yes, including concert tickets and artists’ merchandise
have a unique opportunity to interact and even collaborate with their music idols
can request Artists to perform in nearby venues
M U S I C A R T I S T S
make more money per follower per month, without changing their daily routine, even when retired
100% of revenue from merchandise and 'through-App' sales goes to Artists
cross-over fans and increasing revenue on other social media platforms
monetize existing and create new content
empower their fans to engage with Artists through innovative collaboration tools
can see who their fans are, what they want, when and where;
launch their own merchandise line without any infrastructure nor investment;
monitor local and regional touring demand in real time